Classes:

CivsRPG currently has 5 Classes to choose from

Each Class has its own set of abilities and Skills

Rogue:

  • The most mobile and utile class, meant to dodge incoming attacks, and strike on the enemy in quick succession. Has passive physical damage scaling, and hit-based mana gain.
  • Special weapon: Daggers
  • Important Notes: [WIP]

Mage:

  • A powerful AoE class, which isn't good at utilizng weapons, but has the greatest skill potential, with both offensive and supportitive magic. Has bonus base mana, and constant mana regen.
  • Special weapon: Wands and Staves
  • Important Notes: [WIP]

Ranger:

  • This is the class with the longest range, using different kinds of arrows to take down the enemy before they get in reach, can be strong both with skill damage focus, or physical projectile damage. Has constant mana regen.
  • Special weapon: Bows and Crossbows
  • Important Notes: You must be holding a Bow in order to use the projectile skills

Warrior:

  • The most defensive class, which withstands incoming attacks, protects allies from them, uses strong high cooldown buffs, and strikes back with decent melee damage. Has passive physical damage scaling, and hit-based mana gain.
  • Special weapon: Swords
  • Important Notes: [WIP]

Brute:

  • A heavy melee damage focused class, which sarcrifies defense in melee combat for high AoE damage and sustain. Has passive physical damage scaling, and hit-based mana gain.
  • Special weapon: Hammers
  • Important Notes: [WIP]

Leveling:

Leveling up is done by collecting Class Experience from Killing mobs, or Mining/Farming etc.

Mobs also have levels determined by how far they are fom 0,0 coordinates. A lvl 1 zombie will give you 1 xp point, while a lvl 60 will give you 60.